For the complete documentation index, see llms.txt. This page is also available as Markdown.

๐Ÿ’ Flouresence Gem / Soul Stone

Inlay, mine and upgrade Fluorescence Gems; capture Soul Stones and build array combinations.

The Soul Stone menu contains two systems. Fluorescence Gems fill equipment inlay slots and provide damage, resistance or basic stats. The Soul Gem tab holds Soul Stones in three arrays and adds elemental stats and pair bonuses.

Read each item's stat preview before using it. Match damage and penetration to your character's element; choose defensive stats and combinations for your needs.

Fluorescence Gems: equipment inlay

Open Gem inlay and select an equipment circle. There are 10 equipment positions, each with three gem types, for 30 inlay slots in total: helmet, armor, pants, gloves, boots, left and right weapons, necklace and two rings. The right panel shows the combined attributes of your current inlays.

Gem inlay overview: equipment circles on the left and combined attributes on the right.
Gem inlay overview: equipment circles on the left and combined attributes on the right.

Each equipment position accepts one gem of each type. In this fire example:

Shape
Example stat at Level 3

Triangle โ€” fire fluorspar

Fire DMG +630

Round โ€” fire resistance gem

Fire Resist +15%

Square โ€” fire Spirit Gem

Magic DEF +738

Click the equipment circle to see its three gems. Unload All removes the gems from that position.

The selected equipment position contains three Level 3 gems with different attributes.
The selected equipment position contains three Level 3 gems with different attributes.

Click an individual gem to read its attributes. Remove takes that gem out of its slot; Level Up opens its upgrade preview.

Level 3 fire Spirit Gem: Magic DEF +738, with Level Up and Remove controls.
Level 3 fire Spirit Gem: Magic DEF +738, with Level Up and Remove controls.

Upgrade gems

Choose Level Up, check the next level's stats, required gem materials and Gold cost, then confirm. Keep the element and gem type consistent when selecting materials.

The configuration contains Levels 1โ€“12. Higher levels require more gem materials and Gold. The two examples below show Level 3 โ†’ Level 4, costing 393,600 Gold:

Gem
Before
After

Fire Spirit Gem

Magic DEF +738

Magic DEF +1,247

Fire fluorspar

Fire DMG +630

Fire DMG +1,065

Spirit Gem upgrade preview: Level 3 to Level 4 and the 393,600 Gold cost.
Spirit Gem upgrade preview: Level 3 to Level 4 and the 393,600 Gold cost.

The inventory list shows the materials available for the upgrade. Lower-level matching gems can contribute to the requirement: the fire fluorspar example shows two Level 3 gems and three Level 2 gems. Check the required materials on your own preview before confirming.

Fire fluorspar upgrade: the panel lists matching gems of more than one level.
Fire fluorspar upgrade: the panel lists matching gems of more than one level.

Gem quantities and Gold for each upgrade

An upgrade combines three matching gems of the preceding level in total: the gem you are upgrading plus two additional matching gems. Match both the element and the gem type. The same material quantities and Gold progression are configured for all six elements and all three gem types.

Lower-level matching gems can replace part of the material requirement at a 3-to-1 conversion. For example, three Level 2 gems count as one Level 3 gem. To make a Level 4 gem, the shown fire example uses two Level 3 gems and three Level 2 gems: three Level 3 equivalents in total.

The Level 1 equivalent column is the total gem material value of the resulting gem, including the starting gem. It is not an extra charge on top of the gems in the second column. Gold below is the cost of the listed upgrade step; making lower-level materials can require additional Gold.

Upgrade
Matching gem total
Extra gems if you already have one
Total Level 1 equivalents
Gold for this step
Resulting fire fluorspar DMG

1 โ†’ 2

3 ร— Level 1

2 ร— Level 1

3

98,400

+327

2 โ†’ 3

3 ร— Level 2

2 ร— Level 2

9

196,800

+630

3 โ†’ 4

3 ร— Level 3

2 ร— Level 3

27

393,600

+1,065

4 โ†’ 5

3 ร— Level 4

2 ร— Level 4

81

787,200

+1,616

5 โ†’ 6

3 ร— Level 5

2 ร— Level 5

243

1,574,400

+2,273

6 โ†’ 7

3 ร— Level 6

2 ร— Level 6

729

3,148,800

+3,029

7 โ†’ 8

3 ร— Level 7

2 ร— Level 7

2,187

6,297,600

+3,880

8 โ†’ 9

3 ร— Level 8

2 ร— Level 8

6,561

12,595,200

+4,820

9 โ†’ 10

3 ร— Level 9

2 ร— Level 9

19,683

25,190,400

+11,692

10 โ†’ 11

3 ร— Level 10

2 ร— Level 10

59,049

50,380,800

+20,865

11 โ†’ 12

3 ร— Level 11

2 ร— Level 11

177,147

100,761,600

+32,578

Level 12 is the last configured gem level. For the resulting stats of every other element and gem type, use Fluorescence Gem stats at every level below.

Decomposition return at every gem level

The configuration gives the same powder return to gems of the same level, regardless of their element or gem type. This is the Soul Dust / Fluorescence powder used by the Primary mine.

Gem level
Powder returned

1

8

2

24

3

72

4

216

5

486

6

1,458

7

4,374

8

13,122

9

26,244

10

78,732

11

236,196

12

708,588

Mine and decompose gems

Open Gem mining to obtain Fluorescence Gems. Choose a mine and use Mine x1, Mine x10 or Mine x50.

Mine
Gem levels shown
Cost per mining attempt

Primary mine

Level 1โ€“3

60 Soul Dust / Fluorescence powder

Medium mine

Level 2โ€“4

40 Diamonds

Advanced mine

Level 3โ€“5

120 Diamonds

Mining gives a random gem within the mine's pool. Choose the mine for its cost and available levels.

Gem mining: the three mines show their level ranges and currency costs.
Gem mining: the three mines show their level ranges and currency costs.

Select a spare gem and choose Decompose to turn it into the powder used by the Primary mine. The preview shows the return before you confirm. For example, the Level 3 fire fluorspar returns 72, also confirmed in the configuration. Decomposition consumes the selected gem, so keep gems you need for inlay or upgrades.

A Level 3 fire fluorspar provides Fire DMG +630 or can be decomposed for 72 powder.
A Level 3 fire fluorspar provides Fire DMG +630 or can be decomposed for 72 powder.

Configured consumables also add this mining currency: Soul Stone Ore gives 4โ€“20 Soul Dust, and the 90, 100 and 500 Soul Dust items give their stated amounts.

Soul Gems: Star, Moon and Sun arrays

Open Soul Gem. The left side contains Star Soul, Moon Soul and Sun Soul. Each array has six slots. Choose the array, click an empty + slot and select a Soul Stone.

You cannot insert the same Soul Stone type twice in one array. Different types can share an element: Fire and Red, for example, are separate stone families.

Soul Gem arrays: select Star, Moon or Sun, then fill its six slots.
Soul Gem arrays: select Star, Moon or Sun, then fill its six slots.

Read both Grade and Level. The configuration includes 18 stone families, each with 10 grades; stone experience and levels are separate from those grades. The example below is a Grade 3 Thunder soul stone, Level 1, giving Thunder DMG +120 and Thunder Penetration +0.1%. Press Insert to place it in the selected slot.

Insert preview: a Grade 3 Thunder soul stone at Level 1, with damage and penetration stats.
Insert preview: a Grade 3 Thunder soul stone at Level 1, with damage and penetration stats.

Capture Soul Stones

Press Receive to open the capture screen. Use Open x1 for one capture or Capture x10 for a batch. No animation skips the animation.

The capture system uses Wolf Dust. Its four stages have configured costs of 40, 60, 80 and 100 Wolf Dust per attempt. Higher stages use different reward pools and improve the opportunity to obtain higher-grade stones; they do not guarantee one. Follow the highlighted stage and displayed cost.

Receive screen: capture stages, their costs, the capture buttons and the resulting inventory.
Receive screen: capture stages, their costs, the capture buttons and the resulting inventory.

Soul Stone upgrade experience also has dedicated items: Soul stone essence gives 30 EXP, while Soul stone fragment gives 6 EXP. These are upgrade materials, separate from the Wolf Dust spent on captures. Soul Stones use experience rather than the three-matching-gem recipe used by Fluorescence Gems. Check the EXP already accumulated and the next-level requirement in the upgrade panel before selecting materials; one essence supplies the same EXP as five fragments. The provided XML alone does not establish a fixed consumable count for each Soul Stone upgrade.

Where to buy the capture material

Go to Mall โ†’ Diamond โ†’ RESOURCES and buy 5000 Wolf Dust. In the screenshot it is on the second row, at the right. Use the item to add 5,000 Wolf Dust to your capture currency.

The 10000 powder item on the first row is elemental powder, used by a different system. It does not add the Wolf Dust required for Soul Gem captures or the Soul Dust used by the Primary gem mine.

Highlighted Mall Diamond Resources route and 5000 Wolf Dust
Follow the yellow boxes and arrow: Mall โ†’ Diamond โ†’ RESOURCES โ†’ 5000 Wolf Dust.

Check your combination bonuses

Press Team to open Soul Gem Combination. This panel shows the configured stone pairs and their bonuses. In this example, green rows show combinations supplied by the current stones; gray rows show other combinations.

Team opens Soul Gem Combination: compare the active green rows with the other available pairs.
Team opens Soul Gem Combination: compare the active green rows with the other available pairs.

Examples verified against the configuration:

Pair
Bonus

Red + Fire

Fire Penetration +2%, HP Bonus +4%, Double Hit Chance +1%

Red + Earth

Earth Penetration +2%, HP Bonus +4%, Paralyze Chance +1%

Fire + Light

Fire Penetration +2%, Extra DMG +1%, Double Hit Chance +1%

Critical + Red

Fire Penetration +1%, Extra DMG +2%, Double Hit Chance +1%

There are 30 configured pair combinations across Fire, Thunder, Wind, Water, Ice and Earth. Read the complete combination preview when changing stones: the individual stone stats and the pair bonuses both contribute to your choice.

Use How to build your character? and Flouresence/Soul Stone by class for class examples.

Complete Soul Stone combinations

All 30 pair bonuses below come from the configuration. Pair bonuses are separate from each stone's own Grade and Level stats. A repeated element does not mean a repeated stone type: for example, Fire and Red are different families. The configured pair bonus is Double Hit Chance. The supplied combination screenshot labels this bonus Crit Chance; the tables below use the configuration name.

Fire combinations

Pair
Bonuses

Fire + Light

Fire Penetration +2%; Extra DMG +1%; Double Hit Chance +1%

Light + Hot

Fire Penetration +1%; Max HP +6%; Paralyze Chance +1%

Hot + Critical

Fire Penetration +1%; Double Hit Chance +2%

Critical + Red

Fire Penetration +1%; Extra DMG +2%; Double Hit Chance +1%

Red + Fire

Fire Penetration +2%; Max HP +4%; Double Hit Chance +1%

Thunder combinations

Pair
Bonuses

Thunder + Light

Lightning Penetration +2%; Extra DMG +1%; Paralyze Chance +1%

Light + Electric

Lightning Penetration +1%; Extra DMG +2%; Paralyze Chance +1%

Electric + Critical

Lightning Penetration +1%; Paralyze Chance +2%

Critical + Cloud

Lightning Penetration +1%; Max HP +6%; Slow Chance +1%

Cloud + Thunder

Lightning Penetration +2%; Max HP +4%; Paralyze Chance +1%

Wind combinations

Pair
Bonuses

Wind + Electric

Wind Penetration +2%; Extra DMG +1%; Slow Chance +1%

Electric + Ultimate

Wind Penetration +1%; Max HP +6%; Freeze Chance +1%

Ultimate + Cloud

Wind Penetration +1%; Slow Chance +2%

Cloud + Diffuse

Wind Penetration +1%; Extra DMG +2%; Slow Chance +1%

Diffuse + Wind

Wind Penetration +2%; Max HP +4%; Slow Chance +1%

Water combinations

Pair
Bonuses

Aqua + Ultimate

Water Penetration +2%; Extra DMG +1%; Slow Chance +1%

Ultimate + Cold

Water Penetration +1%; Extra DMG +2%; Freeze Chance +1%

Cold + Diffuse

Water Penetration +1%; Slow Chance +2%

Diffuse + Snow

Water Penetration +1%; Max HP +6%; Freeze Chance +1%

Snow + Aqua

Water Penetration +2%; Max HP +4%; Freeze Chance +1%

Ice combinations

Pair
Bonuses

Ice + Cold

Ice Penetration +2%; Extra DMG +1%; Freeze Chance +1%

Cold + Frost

Ice Penetration +1%; Max HP +6%; Double Hit Chance +1%

Frost + Snow

Ice Penetration +1%; Freeze Chance +2%

Snow + Seal

Ice Penetration +1%; Extra DMG +2%; Freeze Chance +1%

Seal + Ice

Ice Penetration +2%; Max HP +4%; Freeze Chance +1%

Earth combinations

Pair
Bonuses

Earth + Frost

Earth Penetration +2%; Extra DMG +1%; Double Hit Chance +1%

Frost + Hot

Earth Penetration +1%; Extra DMG +2%; Paralyze Chance +1%

Hot + Seal

Earth Penetration +1%; Double Hit Chance +2%

Seal + Red

Earth Penetration +1%; Max HP +6%; Paralyze Chance +1%

Red + Earth

Earth Penetration +2%; Max HP +4%; Paralyze Chance +1%

Soul Stone base stats by grade

Each table lists the base item attributes from the configuration for Grades 1โ€“10. These match the Level 1 item previews. Grade and upgrade Level are separate: the table is not a prediction of the stats after leveling a stone. The supplied XML defines grade attributes and level EXP requirements, but does not include the runtime formula that scales these attributes with Soul Stone Level. Check the in-game upgrade preview for the resulting stats at higher levels.

Fire Soul Stone โ€” all grades
Grade
Base attributes

1

Fire DMG +60; Fire Penetration +0.1%

2

Fire DMG +90; Fire Penetration +0.1%

3

Fire DMG +120; Fire Penetration +0.1%

4

Fire DMG +150; Fire Penetration +0.1%

5

Fire DMG +180; Fire Penetration +0.1%

6

Fire DMG +210; Fire Penetration +0.1%

7

Fire DMG +240; Fire Penetration +0.1%

8

Fire DMG +270; Fire Penetration +0.1%

9

Fire DMG +300; Fire Penetration +0.1%

10

Fire DMG +330; Fire Penetration +0.1%

Thunder Soul Stone โ€” all grades
Grade
Base attributes

1

Lightning DMG +60; Lightning Penetration +0.1%

2

Lightning DMG +90; Lightning Penetration +0.1%

3

Lightning DMG +120; Lightning Penetration +0.1%

4

Lightning DMG +150; Lightning Penetration +0.1%

5

Lightning DMG +180; Lightning Penetration +0.1%

6

Lightning DMG +210; Lightning Penetration +0.1%

7

Lightning DMG +240; Lightning Penetration +0.1%

8

Lightning DMG +270; Lightning Penetration +0.1%

9

Lightning DMG +300; Lightning Penetration +0.1%

10

Lightning DMG +330; Lightning Penetration +0.1%

Wind Soul Stone โ€” all grades
Grade
Base attributes

1

Wind DMG +60; Wind Penetration +0.1%

2

Wind DMG +90; Wind Penetration +0.1%

3

Wind DMG +120; Wind Penetration +0.1%

4

Wind DMG +150; Wind Penetration +0.1%

5

Wind DMG +180; Wind Penetration +0.1%

6

Wind DMG +210; Wind Penetration +0.1%

7

Wind DMG +240; Wind Penetration +0.1%

8

Wind DMG +270; Wind Penetration +0.1%

9

Wind DMG +300; Wind Penetration +0.1%

10

Wind DMG +330; Wind Penetration +0.1%

Aqua Soul Stone โ€” all grades
Grade
Base attributes

1

Water DMG +60; Water Penetration +0.1%

2

Water DMG +90; Water Penetration +0.1%

3

Water DMG +120; Water Penetration +0.1%

4

Water DMG +150; Water Penetration +0.1%

5

Water DMG +180; Water Penetration +0.1%

6

Water DMG +210; Water Penetration +0.1%

7

Water DMG +240; Water Penetration +0.1%

8

Water DMG +270; Water Penetration +0.1%

9

Water DMG +300; Water Penetration +0.1%

10

Water DMG +330; Water Penetration +0.1%

Ice Soul Stone โ€” all grades
Grade
Base attributes

1

Ice DMG +60; Ice Penetration +0.1%

2

Ice DMG +90; Ice Penetration +0.1%

3

Ice DMG +120; Ice Penetration +0.1%

4

Ice DMG +150; Ice Penetration +0.1%

5

Ice DMG +180; Ice Penetration +0.1%

6

Ice DMG +210; Ice Penetration +0.1%

7

Ice DMG +240; Ice Penetration +0.1%

8

Ice DMG +270; Ice Penetration +0.1%

9

Ice DMG +300; Ice Penetration +0.1%

10

Ice DMG +330; Ice Penetration +0.1%

Earth Soul Stone โ€” all grades
Grade
Base attributes

1

Earth DMG +60; Earth Penetration +0.1%

2

Earth DMG +90; Earth Penetration +0.1%

3

Earth DMG +120; Earth Penetration +0.1%

4

Earth DMG +150; Earth Penetration +0.1%

5

Earth DMG +180; Earth Penetration +0.1%

6

Earth DMG +210; Earth Penetration +0.1%

7

Earth DMG +240; Earth Penetration +0.1%

8

Earth DMG +270; Earth Penetration +0.1%

9

Earth DMG +300; Earth Penetration +0.1%

10

Earth DMG +330; Earth Penetration +0.1%

Light Soul Stone โ€” all grades
Grade
Base attributes

1

Fire DMG +40; Lightning DMG +40; Fire Penetration +0.1%

2

Fire DMG +60; Lightning DMG +60; Fire Penetration +0.1%

3

Fire DMG +80; Lightning DMG +80; Fire Penetration +0.1%

4

Fire DMG +100; Lightning DMG +100; Fire Penetration +0.1%

5

Fire DMG +120; Lightning DMG +120; Fire Penetration +0.1%

6

Fire DMG +140; Lightning DMG +140; Fire Penetration +0.1%

7

Fire DMG +160; Lightning DMG +160; Fire Penetration +0.1%

8

Fire DMG +180; Lightning DMG +180; Fire Penetration +0.1%

9

Fire DMG +200; Lightning DMG +200; Fire Penetration +0.1%

10

Fire DMG +220; Lightning DMG +220; Fire Penetration +0.1%

Electric Soul Stone โ€” all grades
Grade
Base attributes

1

Lightning DMG +40; Wind DMG +40; Lightning Penetration +0.1%

2

Lightning DMG +60; Wind DMG +60; Lightning Penetration +0.1%

3

Lightning DMG +80; Wind DMG +80; Lightning Penetration +0.1%

4

Lightning DMG +100; Wind DMG +100; Lightning Penetration +0.1%

5

Lightning DMG +120; Wind DMG +120; Lightning Penetration +0.1%

6

Lightning DMG +140; Wind DMG +140; Lightning Penetration +0.1%

7

Lightning DMG +160; Wind DMG +160; Lightning Penetration +0.1%

8

Lightning DMG +180; Wind DMG +180; Lightning Penetration +0.1%

9

Lightning DMG +200; Wind DMG +200; Lightning Penetration +0.1%

10

Lightning DMG +220; Wind DMG +220; Lightning Penetration +0.1%

Ultimate Soul Stone โ€” all grades
Grade
Base attributes

1

Water DMG +40; Wind DMG +40; Wind Penetration +0.1%

2

Water DMG +60; Wind DMG +60; Wind Penetration +0.1%

3

Water DMG +80; Wind DMG +80; Wind Penetration +0.1%

4

Water DMG +100; Wind DMG +100; Wind Penetration +0.1%

5

Water DMG +120; Wind DMG +120; Wind Penetration +0.1%

6

Water DMG +140; Wind DMG +140; Wind Penetration +0.1%

7

Water DMG +160; Wind DMG +160; Wind Penetration +0.1%

8

Water DMG +180; Wind DMG +180; Wind Penetration +0.1%

9

Water DMG +200; Wind DMG +200; Wind Penetration +0.1%

10

Water DMG +220; Wind DMG +220; Wind Penetration +0.1%

Cold Soul Stone โ€” all grades
Grade
Base attributes

1

Water DMG +40; Ice DMG +40; Water Penetration +0.1%

2

Water DMG +60; Ice DMG +60; Water Penetration +0.1%

3

Water DMG +80; Ice DMG +80; Water Penetration +0.1%

4

Water DMG +100; Ice DMG +100; Water Penetration +0.1%

5

Water DMG +120; Ice DMG +120; Water Penetration +0.1%

6

Water DMG +140; Ice DMG +140; Water Penetration +0.1%

7

Water DMG +160; Ice DMG +160; Water Penetration +0.1%

8

Water DMG +180; Ice DMG +180; Water Penetration +0.1%

9

Water DMG +200; Ice DMG +200; Water Penetration +0.1%

10

Water DMG +220; Ice DMG +220; Water Penetration +0.1%

Frost Soul Stone โ€” all grades
Grade
Base attributes

1

Earth DMG +40; Ice DMG +40; Ice Penetration +0.1%

2

Earth DMG +60; Ice DMG +60; Ice Penetration +0.1%

3

Earth DMG +80; Ice DMG +80; Ice Penetration +0.1%

4

Earth DMG +100; Ice DMG +100; Ice Penetration +0.1%

5

Earth DMG +120; Ice DMG +120; Ice Penetration +0.1%

6

Earth DMG +140; Ice DMG +140; Ice Penetration +0.1%

7

Earth DMG +160; Ice DMG +160; Ice Penetration +0.1%

8

Earth DMG +180; Ice DMG +180; Ice Penetration +0.1%

9

Earth DMG +200; Ice DMG +200; Ice Penetration +0.1%

10

Earth DMG +220; Ice DMG +220; Ice Penetration +0.1%

Hot Soul Stone โ€” all grades
Grade
Base attributes

1

Fire DMG +40; Earth DMG +40; Earth Penetration +0.1%

2

Fire DMG +60; Earth DMG +60; Earth Penetration +0.1%

3

Fire DMG +80; Earth DMG +80; Earth Penetration +0.1%

4

Fire DMG +100; Earth DMG +100; Earth Penetration +0.1%

5

Fire DMG +120; Earth DMG +120; Earth Penetration +0.1%

6

Fire DMG +140; Earth DMG +140; Earth Penetration +0.1%

7

Fire DMG +160; Earth DMG +160; Earth Penetration +0.1%

8

Fire DMG +180; Earth DMG +180; Earth Penetration +0.1%

9

Fire DMG +200; Earth DMG +200; Earth Penetration +0.1%

10

Fire DMG +220; Earth DMG +220; Earth Penetration +0.1%

Critical Soul Stone โ€” all grades
Grade
Base attributes

1

Fire DMG +40; Lightning DMG +40; Lightning Penetration +0.1%

2

Fire DMG +60; Lightning DMG +60; Lightning Penetration +0.1%

3

Fire DMG +80; Lightning DMG +80; Lightning Penetration +0.1%

4

Fire DMG +100; Lightning DMG +100; Lightning Penetration +0.1%

5

Fire DMG +120; Lightning DMG +120; Lightning Penetration +0.1%

6

Fire DMG +140; Lightning DMG +140; Lightning Penetration +0.1%

7

Fire DMG +160; Lightning DMG +160; Lightning Penetration +0.1%

8

Fire DMG +180; Lightning DMG +180; Lightning Penetration +0.1%

9

Fire DMG +200; Lightning DMG +200; Lightning Penetration +0.1%

10

Fire DMG +220; Lightning DMG +220; Lightning Penetration +0.1%

Cloud Soul Stone โ€” all grades
Grade
Base attributes

1

Lightning DMG +40; Wind DMG +40; Wind Penetration +0.1%

2

Lightning DMG +60; Wind DMG +60; Wind Penetration +0.1%

3

Lightning DMG +80; Wind DMG +80; Wind Penetration +0.1%

4

Lightning DMG +100; Wind DMG +100; Wind Penetration +0.1%

5

Lightning DMG +120; Wind DMG +120; Wind Penetration +0.1%

6

Lightning DMG +140; Wind DMG +140; Wind Penetration +0.1%

7

Lightning DMG +160; Wind DMG +160; Wind Penetration +0.1%

8

Lightning DMG +180; Wind DMG +180; Wind Penetration +0.1%

9

Lightning DMG +200; Wind DMG +200; Wind Penetration +0.1%

10

Lightning DMG +220; Wind DMG +220; Wind Penetration +0.1%

Diffuse Soul Stone โ€” all grades
Grade
Base attributes

1

Water DMG +40; Wind DMG +40; Water Penetration +0.1%

2

Water DMG +60; Wind DMG +60; Water Penetration +0.1%

3

Water DMG +80; Wind DMG +80; Water Penetration +0.1%

4

Water DMG +100; Wind DMG +100; Water Penetration +0.1%

5

Water DMG +120; Wind DMG +120; Water Penetration +0.1%

6

Water DMG +140; Wind DMG +140; Water Penetration +0.1%

7

Water DMG +160; Wind DMG +160; Water Penetration +0.1%

8

Water DMG +180; Wind DMG +180; Water Penetration +0.1%

9

Water DMG +200; Wind DMG +200; Water Penetration +0.1%

10

Water DMG +220; Wind DMG +220; Water Penetration +0.1%

Snow Soul Stone โ€” all grades
Grade
Base attributes

1

Water DMG +40; Ice DMG +40; Ice Penetration +0.1%

2

Water DMG +60; Ice DMG +60; Ice Penetration +0.1%

3

Water DMG +80; Ice DMG +80; Ice Penetration +0.1%

4

Water DMG +100; Ice DMG +100; Ice Penetration +0.1%

5

Water DMG +120; Ice DMG +120; Ice Penetration +0.1%

6

Water DMG +140; Ice DMG +140; Ice Penetration +0.1%

7

Water DMG +160; Ice DMG +160; Ice Penetration +0.1%

8

Water DMG +180; Ice DMG +180; Ice Penetration +0.1%

9

Water DMG +200; Ice DMG +200; Ice Penetration +0.1%

10

Water DMG +220; Ice DMG +220; Ice Penetration +0.1%

Seal Soul Stone โ€” all grades
Grade
Base attributes

1

Earth DMG +40; Ice DMG +40; Earth Penetration +0.1%

2

Earth DMG +60; Ice DMG +60; Earth Penetration +0.1%

3

Earth DMG +80; Ice DMG +80; Earth Penetration +0.1%

4

Earth DMG +100; Ice DMG +100; Earth Penetration +0.1%

5

Earth DMG +120; Ice DMG +120; Earth Penetration +0.1%

6

Earth DMG +140; Ice DMG +140; Earth Penetration +0.1%

7

Earth DMG +160; Ice DMG +160; Earth Penetration +0.1%

8

Earth DMG +180; Ice DMG +180; Earth Penetration +0.1%

9

Earth DMG +200; Ice DMG +200; Earth Penetration +0.1%

10

Earth DMG +220; Ice DMG +220; Earth Penetration +0.1%

Red Soul Stone โ€” all grades
Grade
Base attributes

1

Fire DMG +40; Earth DMG +40; Fire Penetration +0.1%

2

Fire DMG +60; Earth DMG +60; Fire Penetration +0.1%

3

Fire DMG +80; Earth DMG +80; Fire Penetration +0.1%

4

Fire DMG +100; Earth DMG +100; Fire Penetration +0.1%

5

Fire DMG +120; Earth DMG +120; Fire Penetration +0.1%

6

Fire DMG +140; Earth DMG +140; Fire Penetration +0.1%

7

Fire DMG +160; Earth DMG +160; Fire Penetration +0.1%

8

Fire DMG +180; Earth DMG +180; Fire Penetration +0.1%

9

Fire DMG +200; Earth DMG +200; Fire Penetration +0.1%

10

Fire DMG +220; Earth DMG +220; Fire Penetration +0.1%

Fluorescence Gem stats at every level

These are the configured item stats for Levels 1โ€“12. Each column names the gem element. Damage gems and resistance gems affect the corresponding element; Spirit Gems grant a different basic stat depending on their element.

Triangle: elemental damage

Level
Fire
Water
Thunder
Earth
Ice
Wind

1

Fire DMG +192

Water DMG +192

Lightning DMG +192

Earth DMG +192

Ice DMG +192

Wind DMG +192

2

Fire DMG +327

Water DMG +327

Lightning DMG +327

Earth DMG +327

Ice DMG +327

Wind DMG +327

3

Fire DMG +630

Water DMG +630

Lightning DMG +630

Earth DMG +630

Ice DMG +630

Wind DMG +630

4

Fire DMG +1,065

Water DMG +1,065

Lightning DMG +1,065

Earth DMG +1,065

Ice DMG +1,065

Wind DMG +1,065

5

Fire DMG +1,616

Water DMG +1,616

Lightning DMG +1,616

Earth DMG +1,616

Ice DMG +1,616

Wind DMG +1,616

6

Fire DMG +2,273

Water DMG +2,273

Lightning DMG +2,273

Earth DMG +2,273

Ice DMG +2,273

Wind DMG +2,273

7

Fire DMG +3,029

Water DMG +3,029

Lightning DMG +3,029

Earth DMG +3,029

Ice DMG +3,029

Wind DMG +3,029

8

Fire DMG +3,880

Water DMG +3,880

Lightning DMG +3,880

Earth DMG +3,880

Ice DMG +3,880

Wind DMG +3,880

9

Fire DMG +4,820

Water DMG +4,820

Lightning DMG +4,820

Earth DMG +4,820

Ice DMG +4,820

Wind DMG +4,820

10

Fire DMG +11,692

Water DMG +11,692

Lightning DMG +11,692

Earth DMG +11,692

Ice DMG +11,692

Wind DMG +11,692

11

Fire DMG +20,865

Water DMG +20,865

Lightning DMG +20,865

Earth DMG +20,865

Ice DMG +20,865

Wind DMG +20,865

12

Fire DMG +32,578

Water DMG +32,578

Lightning DMG +32,578

Earth DMG +32,578

Ice DMG +32,578

Wind DMG +32,578

Round: elemental resistance

Level
Fire
Water
Thunder
Earth
Ice
Wind

1

Fire Resist +5%

Water Resist +5%

Lightning Resist +5%

Earth Resist +5%

Ice Resist +5%

Wind Resist +5%

2

Fire Resist +10%

Water Resist +10%

Lightning Resist +10%

Earth Resist +10%

Ice Resist +10%

Wind Resist +10%

3

Fire Resist +15%

Water Resist +15%

Lightning Resist +15%

Earth Resist +15%

Ice Resist +15%

Wind Resist +15%

4

Fire Resist +20%

Water Resist +20%

Lightning Resist +20%

Earth Resist +20%

Ice Resist +20%

Wind Resist +20%

5

Fire Resist +25%

Water Resist +25%

Lightning Resist +25%

Earth Resist +25%

Ice Resist +25%

Wind Resist +25%

6

Fire Resist +30%

Water Resist +30%

Lightning Resist +30%

Earth Resist +30%

Ice Resist +30%

Wind Resist +30%

7

Fire Resist +35%

Water Resist +35%

Lightning Resist +35%

Earth Resist +35%

Ice Resist +35%

Wind Resist +35%

8

Fire Resist +40%

Water Resist +40%

Lightning Resist +40%

Earth Resist +40%

Ice Resist +40%

Wind Resist +40%

9

Fire Resist +45%

Water Resist +45%

Lightning Resist +45%

Earth Resist +45%

Ice Resist +45%

Wind Resist +45%

10

Fire Resist +55%

Water Resist +55%

Lightning Resist +55%

Earth Resist +55%

Ice Resist +55%

Wind Resist +55%

11

Fire Resist +65%

Water Resist +65%

Lightning Resist +65%

Earth Resist +65%

Ice Resist +65%

Wind Resist +65%

12

Fire Resist +80%

Water Resist +80%

Lightning Resist +80%

Earth Resist +80%

Ice Resist +80%

Wind Resist +80%

Square: Spirit Gem basic stats

Level
Fire
Water
Thunder
Earth
Ice
Wind

1

Magic DEF +225

Max HP +600

Accuracy +180

Physical DEF +225

Reduce DMG +135

Evade +180

2

Magic DEF +383

Max HP +1,020

Accuracy +306

Physical DEF +383

Reduce DMG +230

Evade +306

3

Magic DEF +738

Max HP +1,965

Accuracy +590

Physical DEF +738

Reduce DMG +443

Evade +590

4

Magic DEF +1,247

Max HP +3,320

Accuracy +997

Physical DEF +1,247

Reduce DMG +749

Evade +997

5

Magic DEF +1,892

Max HP +5,036

Accuracy +1,513

Physical DEF +1,892

Reduce DMG +1,137

Evade +1,513

6

Magic DEF +2,661

Max HP +7,083

Accuracy +2,128

Physical DEF +2,661

Reduce DMG +1,600

Evade +2,128

7

Magic DEF +3,546

Max HP +9,439

Accuracy +2,836

Physical DEF +3,546

Reduce DMG +2,133

Evade +2,836

8

Magic DEF +4,542

Max HP +12,088

Accuracy +3,632

Physical DEF +4,542

Reduce DMG +2,732

Evade +3,632

9

Magic DEF +5,643

Max HP +15,016

Accuracy +4,512

Physical DEF +5,643

Reduce DMG +3,394

Evade +4,512

10

Magic DEF +13,688

Max HP +36,423

Accuracy +10,945

Physical DEF +13,688

Reduce DMG +8,233

Evade +10,945

11

Magic DEF +24,427

Max HP +64,999

Accuracy +19,532

Physical DEF +24,427

Reduce DMG +14,693

Evade +19,532

12

Magic DEF +38,140

Max HP +101,488

Accuracy +30,497

Physical DEF +38,140

Reduce DMG +22,942

Evade +30,497

Soul Stone experience by grade and level

The following table transcribes each EXP entry in the configuration. It is an experience progression table, not a stat multiplier or a guarantee of a higher grade.

View all 100 configured level entries for Grades 1โ€“10
Level entry
G1 EXP
G2 EXP
G3 EXP
G4 EXP
G5 EXP
G6 EXP
G7 EXP
G8 EXP
G9 EXP
G10 EXP

1

30

60

90

150

210

300

500

800

1200

1800

2

16

37

57

77

98

118

138

159

179

199

3

21

41

62

83

104

124

145

166

186

206

4

26

47

69

90

111

132

153

175

195

216

5

33

54

76

98

120

142

164

186

207

228

6

40

62

85

108

131

153

176

199

220

242

7

48

71

94

118

143

166

190

214

236

259

8

56

81

105

130

156

180

205

231

254

278

9

66

91

117

144

171

197

223

250

274

299

10

76

103

130

158

187

214

242

271

296

323

11

87

115

144

174

205

234

263

294

321

349

12

99

128

159

191

224

254

286

319

347

377

13

111

142

175

209

244

277

311

346

376

407

14

124

157

191

228

266

301

337

375

407

440

15

138

173

209

248

289

326

365

406

440

476

16

152

189

228

269

313

353

395

439

475

513

17

167

206

248

292

339

382

427

474

513

553

18

182

224

268

316

366

412

460

511

552

596

19

199

243

290

340

395

444

495

550

594

640

20

216

262

312

366

425

477

532

591

638

688

21

233

282

336

393

456

512

571

634

684

737

22

251

303

360

421

488

548

611

679

733

789

23

270

325

385

451

522

586

653

726

783

844

24

289

347

411

481

557

625

697

775

836

900

25

309

371

438

512

594

665

743

826

891

960

26

329

394

466

544

631

708

790

879

948

1021

27

350

419

494

578

670

751

839

934

1008

1085

28

372

444

524

612

711

797

890

991

1069

1152

29

394

470

554

648

752

843

942

1050

1133

1221

30

417

497

586

684

795

892

996

1111

1199

1292

31

440

524

618

722

839

941

1052

1174

1267

1366

32

464

552

651

761

884

992

1110

1239

1337

1442

33

488

581

684

800

931

1045

1169

1306

1410

1521

34

513

610

719

841

979

1099

1231

1375

1485

1602

35

539

640

754

883

1028

1155

1293

1446

1562

1685

36

565

671

790

926

1079

1212

1358

1519

1641

1771

37

591

702

828

969

1130

1270

1424

1594

1722

1860

38

618

734

865

1014

1183

1330

1492

1671

1806

1951

39

646

767

904

1060

1237

1392

1562

1750

1892

2044

40

674

800

944

1107

1293

1455

1633

1831

1980

2140

41

702

834

984

1155

1350

1519

1706

1914

2070

2238

42

732

869

1025

1203

1408

1585

1781

1999

2163

2339

43

761

904

1067

1253

1467

1652

1858

2086

2258

2442

44

791

940

1110

1304

1527

1721

1936

2175

2355

2548

45

822

976

1153

1356

1589

1791

2016

2266

2454

2656

46

853

1014

1197

1409

1652

1863

2098

2359

2555

2766

47

885

1051

1243

1462

1716

1936

2181

2454

2659

2879

48

917

1090

1288

1517

1781

2010

2266

2551

2765

2995

49

950

1129

1335

1573

1848

2086

2353

2650

2873

3113

50

983

1169

1383

1630

1915

2164

2441

2751

2983

3233

51

1016

1209

1431

1687

1984

2243

2531

2854

3096

3356

52

1051

1250

1480

1746

2055

2323

2623

2959

3211

3482

53

1085

1291

1530

1806

2126

2405

2717

3066

3328

3610

54

1120

1333

1580

1866

2199

2488

2812

3175

3447

3740

55

1156

1376

1631

1928

2272

2573

2909

3286

3568

3873

56

1192

1420

1683

1990

2347

2659

3007

3399

3692

4009

57

1228

1463

1736

2054

2424

2746

3108

3514

3818

4147

58

1266

1508

1790

2118

2501

2835

3210

3631

3946

4287

59

1303

1553

1844

2184

2580

2925

3313

3750

4077

4430

60

1341

1599

1899

2250

2660

3017

3419

3871

4209

4576

61

1379

1645

1955

2317

2741

3110

3526

3994

4344

4723

62

1418

1692

2012

2386

2823

3205

3635

4119

4481

4874

63

1458

1740

2069

2455

2907

3301

3745

4246

4621

5027

64

1497

1788

2127

2525

2991

3398

3857

4375

4762

5182

65

1538

1837

2186

2596

3077

3497

3971

4506

4906

5340

66

1579

1886

2246

2668

3164

3598

4087

4639

5052

5501

67

1620

1936

2306

2741

3252

3699

4204

4774

5201

5664

68

1661

1986

2367

2815

3342

3802

4323

4911

5351

5829

69

1704

2037

2429

2890

3433

3907

4443

5050

5504

5997

70

1746

2089

2492

2966

3524

4013

4565

5191

5659

6168

71

1789

2141

2555

3043

3617

4120

4689

5334

5816

6341

72

1833

2194

2619

3120

3711

4229

4815

5479

5976

6516

73

1877

2247

2684

3199

3807

4339

4942

5626

6138

6694

74

1921

2301

2749

3278

3903

4451

5071

5775

6302

6875

75

1966

2356

2816

3359

4001

4564

5202

5926

6468

7058

76

2011

2411

2883

3440

4100

4678

5334

6079

6637

7244

77

2057

2466

2950

3523

4200

4794

5468

6234

6807

7432

78

2103

2523

3019

3606

4301

4911

5604

6391

6980

7622

79

2149

2579

3088

3690

4404

5030

5741

6550

7156

7816

80

2197

2637

3158

3775

4507

5150

5880

6711

7333

8011

81

2244

2695

3228

3861

4612

5271

6021

6874

7513

8210

82

2292

2753

3300

3948

4718

5394

6163

7039

7695

8410

83

2340

2812

3372

4036

4825

5518

6307

7206

7879

8614

84

2389

2872

3444

4125

4933

5644

6453

7375

8066

8820

85

2438

2932

3518

4214

5043

5771

6600

7546

8255

9028

86

2488

2993

3592

4305

5153

5899

6749

7719

8446

9239

87

2538

3054

3667

4396

5265

6029

6900

7894

8639

9452

88

2588

3116

3743

4489

5378

6160

7053

8071

8834

9668

89

2639

3178

3819

4582

5492

6293

7207

8250

9032

9887

90

2691

3241

3896

4676

5607

6427

7362

8431

9232

10108

91

2742

3304

3974

4772

5724

6562

7520

8614

9435

10332

92

2795

3368

4052

4868

5841

6699

7679

8799

9639

10558

93

2847

3433

4131

4964

5960

6837

7840

8986

9846

10786

94

2900

3498

4211

5062

6080

6977

8002

9175

10055

11018

95

2954

3563

4291

5161

6201

7118

8166

9366

10266

11251

96

3008

3630

4373

5261

6323

7260

8332

9559

10480

11488

97

3062

3696

4454

5361

6446

7404

8499

9754

10696

11727

98

3117

3764

4537

5463

6571

7549

8668

9951

10914

11968

99

3172

3831

4620

5565

6696

7695

8839

10150

11134

12212

100

3227

3900

4704

5668

6823

7843

9012

10351

11357

12459

Example elemental layouts

The following older layouts are examples to compare with your own stats and combination preview.

NOTE: Below we will place some examples of combinations (these are not fixed, you can make the combinations to your liking).

  • Water

-Snow Soul Stone -Aqua Soul Stone -Cold Soul Stone -Ultimate Soul Stone -Diffuse Soul Stone -Cloud Soul Stone

  • Earth

-Earth Soul Stone -Frost Soul Stone -Hot Soul Stone -Seal Soul Stone -Red Soul Stone -Critical Soul Stone

  • Wind

-Wind Soul Stone -Cloud Soul Stone -Diffuse Soul Stone -Ultimate Soul Stone -Electric Soul Stone -Cold Soul Stone

  • Freeze

-Snow Soul Stone -Frost Soul Stone -Cold Soul Stone -Ice Soul Stone -Diffuse Soul Stone -Seal Soul Stone

  • Fire

-Red Soul Stone -Critical Soul Stone -Light Soul Stone -Hot Soul Stone -Fire Soul Stone -Seal Soul Stone

  • Lightning

-Thunder Soul Stone -Critical Soul Stone -Light Soul Stone -Hot Soul Stone -Electric Soul Stone -Cloud Soul Stone

Last updated